<xml>
<category id="6" name="Control" color="0xe1a91a"/>
<category id="8" name="Operators" color="0x5cb712"/>
<category id="9" name="Data&Blocks" color="0xEE7D16"/>
<category id="10" name="Robots" color="0x0a8698"/>
<category id="11" name="Parameter" color="0x5947B1"/>
<category id="20" name="Extension" color="0x0a8698"/>
<command category="3" type=" " opcode="playSound:" spec="play sound %m.sound">["pop"]</command>
<command category="3" type=" " opcode="doPlaySoundAndWait" spec="play sound %m.sound until done">["pop"]</command>
<command category="3" type=" " opcode="stopAllSounds" spec="stop all sounds"/>
<command/>
<command category="3" type=" " opcode="playDrum" spec="play drum %d.drum for %n beats">[1,0.25]</command>
<command category="3" type=" " opcode="rest:elapsed:from:" spec="rest for %n beats">[0.25]</command>
<command/>
<command category="3" type=" " opcode="noteOn:duration:elapsed:from:" spec="play note %d.note for %n beats">[60,0.5]</command>
<command category="3" type=" " opcode="instrument:" spec="set instrument to %d.instrument">[1]</command>
<command/>
<command category="3" type=" " opcode="changeVolumeBy:" spec="change volume by %n">[-10]</command>
<command category="3" type=" " opcode="setVolumeTo:" spec="set volume to %n%">[100]</command>
<command category="3" type="r" opcode="volume" spec="volume"/>
<command/>
<command category="3" type=" " opcode="changeTempoBy:" spec="change tempo by %n">[20]</command>
<command category="3" type=" " opcode="setTempoTo:" spec="set tempo to %n bpm">[60]</command>
<command category="3" type="r" opcode="tempo" spec="tempo"/>
<command category="4" type=" " opcode="clearPenTrails" spec="clear"/>
<command/>
<command category="4" type=" " opcode="stampCostume" spec="stamp"/>
<command/>
<command category="4" type=" " opcode="putPenDown" spec="pen down"/>
<command category="4" type=" " opcode="putPenUp" spec="pen up"/>
<command/>
<command category="4" type=" " opcode="penColor:" spec="set pen color to %c"/>
<command category="4" type=" " opcode="changePenHueBy:" spec="change pen color by %n"/>
<command category="4" type=" " opcode="setPenHueTo:" spec="set pen color to %n">[0]</command>
<command/>
<command category="4" type=" " opcode="changePenShadeBy:" spec="change pen shade by %n"/>
<command category="4" type=" " opcode="setPenShadeTo:" spec="set pen shade to %n">[50]</command>
<command/>
<command category="4" type=" " opcode="changePenSizeBy:" spec="change pen size by %n">[1]</command>
<command category="4" type=" " opcode="penSize:" spec="set pen size to %n">[1]</command>
<command/>
<command category="104" type=" " opcode="clearPenTrails" spec="clear"/>
<command category="5" type="h" opcode="whenGreenFlag" spec="when @greenFlag clicked"/>
<command category="5" type="h" opcode="whenKeyPressed" spec="when %m.key key pressed">["space"]</command>
<command category="5" type="h" opcode="whenKeyReleased" spec="when %m.key key released">["space"]</command>
<command category="5" type="h" opcode="whenClicked" spec="when this sprite clicked"/>
<command category="5" type="h" opcode="whenSceneStarts" spec="when backdrop switches to %m.backdrop">["backdrop1"]</command>
<command/>
<command category="5" type="h" opcode="whenSensorGreaterThan" spec="when %m.triggerSensor > %n">["loudness",10]</command>
<command/>
<command category="5" type="h" opcode="whenIReceive" spec="when I receive %m.broadcast">[""]</command>
<command category="5" type=" " opcode="broadcast:" spec="broadcast %m.broadcast">[""]</command>
<command category="5" type=" " opcode="doBroadcastAndWait" spec="broadcast %m.broadcast and wait">[""]</command>
<command category="6" type="c" opcode="doRepeat" spec="repeat %n">[10]</command>
<command category="6" type="cf" opcode="doForever" spec="forever"/>
<command/>
<command category="6" type="c" opcode="doIf" spec="if %b then"/>
<command category="6" type="e" opcode="doIfElse" spec="if %b then"/>
<command/>
<command category="6" type=" " opcode="doWaitUntil" spec="wait until %b"/>
<command category="6" type="c" opcode="doUntil" spec="repeat until %b"/>
<command/>
<command category="106" type=" " opcode="wait:elapsed:from:" spec="wait %n secs">[1]</command>
<command/>
<command category="106" type="c" opcode="doRepeat" spec="repeat %n">[10]</command>
<command category="106" type="cf" opcode="doForever" spec="forever"/>
<command/>
<command category="106" type="c" opcode="doIf" spec="if %b then"/>
<command category="106" type="e" opcode="doIfElse" spec="if %b then"/>
<command category="106" type=" " opcode="doWaitUntil" spec="wait until %b"/>
<command category="106" type="c" opcode="doUntil" spec="repeat until %b"/>
<command/>
<command category="106" type="f" opcode="stopScripts" spec="stop %m.stop">["all"]</command>
<command/>
<command category="106" type=" " opcode="createCloneOf" spec="create clone of %m.spriteOnly"/>
<command category="7" type="b" opcode="touching:" spec="touching %m.touching?">[""]</command>
<command category="7" type="b" opcode="touchingColor:" spec="touching color %c?"/>
<command category="7" type="b" opcode="color:sees:" spec="color %c is touching %c?"/>
<command category="7" type="r" opcode="distanceTo:" spec="distance to %m.spriteOrMouse">[""]</command>
<command/>
<command category="7" type=" " opcode="doAsk" spec="ask %s and wait">["What's your name?"]</command>
<command category="7" type="r" opcode="answer" spec="answer"/>
<command/>
<command category="7" type="b" opcode="keyPressed:" spec="key %m.key pressed?">["space"]</command>
<command category="7" type="b" opcode="mousePressed" spec="mouse down?"/>
<command category="7" type="r" opcode="mouseX" spec="mouse x"/>
<command category="7" type="r" opcode="mouseY" spec="mouse y"/>
<command/>
<command category="7" type="r" opcode="soundLevel" spec="loudness"/>
<command/>
<command category="7" type="r" opcode="senseVideoMotion" spec="video %m.videoMotionType on %m.stageOrThis">["motion"]</command>
<command category="7" type=" " opcode="setVideoState" spec="turn video %m.videoState">["on"]</command>
<command category="7" type=" " opcode="setVideoTransparency" spec="set video transparency to %n%">[50]</command>
<command/>
<command category="7" type="r" opcode="timer" spec="timer"/>
<command category="7" type=" " opcode="timerReset" spec="reset timer"/>
<command/>
<command category="7" type="r" opcode="getAttribute:of:" spec="%m.attribute of %m.spriteOrStage"/>
<command/>
<command category="7" type="r" opcode="timeAndDate" spec="current %m.timeAndDate">["minute"]</command>
<command category="7" type="r" opcode="timestamp" spec="days since 2000"/>
<command category="107" type=" " opcode="doAsk" spec="ask %s and wait">["What's your name?"]</command>
<command category="107" type="r" opcode="answer" spec="answer"/>
<command/>
<command category="107" type="b" opcode="keyPressed:" spec="key %m.key pressed?">["space"]</command>
<command category="107" type="b" opcode="mousePressed" spec="mouse down?"/>
<command category="107" type="r" opcode="mouseX" spec="mouse x"/>
<command category="107" type="r" opcode="mouseY" spec="mouse y"/>
<command/>
<command category="107" type="r" opcode="soundLevel" spec="loudness"/>
<command/>
<command category="107" type="r" opcode="senseVideoMotion" spec="video %m.videoMotionType on %m.stageOrThis">["motion","Stage"]</command>
<command category="107" type=" " opcode="setVideoState" spec="turn video %m.videoState">["on"]</command>
<command category="107" type=" " opcode="setVideoTransparency" spec="set video transparency to %n%">[50]</command>
<command/>
<command category="107" type="r" opcode="timer" spec="timer"/>
<command category="107" type=" " opcode="timerReset" spec="reset timer"/>
<command/>
<command category="107" type="r" opcode="getAttribute:of:" spec="%m.attribute of %m.spriteOrStage"/>
<command/>
<command category="107" type="r" opcode="timeAndDate" spec="current %m.timeAndDate">["minute"]</command>
<command category="107" type="r" opcode="timestamp" spec="days since 2000"/>
<command category="107" type="r" opcode="getUserName" spec="username"/>
<command category="8" type="r" opcode="+" spec="%n + %n">["",""]</command>
<command category="8" type="r" opcode="-" spec="%n - %n">["",""]</command>
<command category="8" type="r" opcode="*" spec="%n * %n">["",""]</command>
<command category="8" type="r" opcode="/" spec="%n / %n">["",""]</command>
<command/>
<command category="8" type="r" opcode="randomFrom:to:" spec="pick random %n to %n">[1,10]</command>
<command/>
<command category="8" type="b" opcode="&lt;" spec="%s &lt; %s">["",""]</command>
<command category="8" type="b" opcode="=" spec="%s = %s">["",""]</command>
<command category="8" type="b" opcode=">" spec="%s > %s">["",""]</command>
<command/>
<command category="8" type="b" opcode="&amp;" spec="%b and %b"/>
<command category="8" type="b" opcode="|" spec="%b or %b"/>
<command category="8" type="b" opcode="not" spec="not %b"/>
<command/>
<command category="8" type="r" opcode="%" spec="%n mod %n">["",""]</command>
<command category="8" type="r" opcode="rounded" spec="round %n">[""]</command>
<command/>
<command category="8" type="r" opcode="computeFunction:of:" spec="%m.mathOp of %n">["sqrt",9]</command>
<command category="9" type=" " opcode="setVar:to:" spec="set %m.var to %s"/>
<command category="9" type=" " opcode="changeVar:by:" spec="change %m.var by %n"/>
<command category="9" type=" " opcode="showVariable:" spec="show variable %m.var"/>
<command category="9" type=" " opcode="hideVariable:" spec="hide variable %m.var"/>
<command category="98" type=" " opcode="drum:duration:elapsed:from:" spec="play drum %n for %n beats">[1,0.25]</command>
<command category="98" type=" " opcode="midiInstrument:" spec="set instrument to %n">[1]</command>
<command category="98" type="b" opcode="isLoud" spec="loud?"/>
<command category="98" type="r" opcode="abs" spec="abs %n"/>
<command category="98" type="r" opcode="sqrt" spec="sqrt %n"/>
<command category="98" type="f" opcode="doReturn" spec="stop script"/>
<command category="98" type="f" opcode="stopAll" spec="stop all"/>
<command category="98" type=" " opcode="showBackground:" spec="switch to background %m.costume">["backdrop1"]</command>
<command category="98" type=" " opcode="nextBackground" spec="next background"/>
<command category="98" type="cf" opcode="doForeverIf" spec="forever if %b"/>
<command category="99" type="r" opcode="COUNT" spec="noop"/>
<command category="99" type="r" opcode="COUNT" spec="counter"/>
<command category="99" type=" " opcode="CLR_COUNT" spec="clear counter"/>
<command category="99" type=" " opcode="INCR_COUNT" spec="incr counter"/>
<command category="99" type="c" opcode="doForLoop" spec="for each %m.varName in %s">["v",10]</command>
<command category="99" type="c" opcode="doWhile" spec="while %b"/>
<command category="99" type="c" opcode="warpSpeed" spec="all at once"/>
<command category="99" type=" " opcode="scrollRight" spec="scroll right %n">[10]</command>
<command category="99" type=" " opcode="scrollUp" spec="scroll up %n">[10]</command>
<command category="99" type=" " opcode="scrollAlign" spec="align scene %m.scrollAlign">["bottom-left"]</command>
<command category="99" type="r" opcode="xScroll" spec="x scroll"/>
<command category="99" type="r" opcode="yScroll" spec="y scroll"/>
<command category="99" type=" " opcode="hideAll" spec="hide all sprites"/>
<command category="99" type="r" opcode="getUserId" spec="user id"/>
</xml>